= tkinter menus == Menus Really quick, lets look at menus, then go on to the quiz show. import tkinter as tk def donothing(): print("Button pressed.") def main(): # Create the main window window = tk.Tk() window.title("Appledog Menu Program v1.0") window.geometry("300x200") # A) Make the menu bar. menu_bar = tk.Menu(window) # B) Make menu commands (called 'Go!') menu1 = tk.Menu(menu_bar, tearoff=0) menu1.add_command(label="Go!", command=donothing) # C) Add a command to the menu bar, menu_bar.add_cascade(label="Stuff", menu=menu1) # D) Attach menu bar to the window. window.config(menu=menu_bar) window.mainloop() if __name__ == '__main__': main() == More Advanced import tkinter as tk def donothing(): print("Button pressed.") def main(): # Create the main window window = tk.Tk() window.title("Appledog Menu Program v1.0") window.geometry("300x200") # Create the menu bar menu_bar = tk.Menu(window) # Create the menus menu_1 = tk.Menu(menu_bar, tearoff=0) menu_2 = tk.Menu(menu_bar, tearoff=0) # Add items for Menu1 menu_1.add_command(label="Item1", command=donothing) menu_1.add_command(label="Item2", command=donothing) menu_1.add_separator() menu_1.add_command(label="Item3", command=donothing) # Add items for Menu2 menu_2.add_command(label="Item4", command=donothing) menu_2.add_command(label="Item5", command=donothing) # Add the menus to the menu bar menu_bar.add_cascade(label="Menu1", menu=menu_1) menu_bar.add_cascade(label="Menu2", menu=menu_2) # Attach the menu bar to the main window window.config(menu=menu_bar) # Start the Tkinter event loop window.mainloop() if __name__ == '__main__': main()