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rob_pike_s_5_rules_of_programming [2026/01/31 06:22] appledogrob_pike_s_5_rules_of_programming [2026/01/31 06:23] (current) appledog
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 = Rob Pike's 5 Rules of Programming = Rob Pike's 5 Rules of Programming
 * from: https://users.ece.utexas.edu/~adnan/pike.html * from: https://users.ece.utexas.edu/~adnan/pike.html
 +
 +Rob Pike's 5 Rules of Programming
  
 Rule 1. You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is. Rule 1. You can't tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don't try to second guess and put in a speed hack until you've proven that's where the bottleneck is.
rob_pike_s_5_rules_of_programming.txt · Last modified: by appledog

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