= Flag Operations are Free
* By Appledog
* January 11th, 2026
== Abstract
Discoveries made during profiling to determine what was slowing down my CPU emulator revealed some surprising insights into emulation implementation.
== Issue
Sometime during the development of the SD-8516 virtual retro CPU, the processing speed went from 60 mips to under 15 mips. I first thought it was my mac, since I benchmarked it on my mac and only got 20 mips. I was pretty upset and went down a rabbithole of trying to install various browsers, enabling SIMD, and compiling in C. The truth was quite different. During the implementation of various opcodes, decisions I made that struck at the heart of the ISA itself revealed that certain instructions were driving down the general performance of the CPU.
I began by creating a series of profiling programs. I will refer to them by the name of the opcode being profiled, with a number; ex. LDAL-1, LDAL-2, and so forth.
To make a very long story short, here are the programs, the results, and the conclusions:
Here's LDAL-1:
; Test program: 1 million LDAL [$1000] operations
; Uses CD (32-bit "count down" counter register)
.address $010100
SEF ;; fast flags mode : do not perform flag ops for LD and DEC operations.
LDCD #1000000 ; Load 1,000,000 into CD (0x989680 is 10 mil)
loop:
LDAL [$1000] ; Load AL from address $1000
DEC CD ; Decrement CD
CMP CD, 0
JNZ loop ; Jump to loop if CD != 0
HALT ; Halt when done
This is a pretty simple take on a simple concept; Execute 1 million LDAL operations and see what happens. The result was a MIPS score of 1.85. I became depressed. How had my beautiful CPU become so slow? Just a few weeks ago it was pulling over 60 MIPS. Now, it was showing scores that didn't make sense.
This was, in fact, the purpose of adding the SEF instruction you see above. In desperation to find the source of the slowdown, I had commented out all of the debug IF checks and I had set up a fence around most of the flag operations. Changing SEF to CLF above gives us LDAL-2, which turns on flag checks for LD and DEC. It does not change the operation of this program, since we explicitly check for zero with CMP.
The results of LDAL-2 shocked me. Even with fast flag mode turned on, the program remained locked at 1.85 MIPS for multiple runs. In other words, even though there were over 4 million additional checks to set FLAGS data, the processing time did not increase or decrease and remained locked in at 1.85 MIPS.
Next I moved to LDAL-3 where I removed the CMP since it was no longer needed:
; Test program: 1 million LDAL [$1000] operations
; Uses CD (32-bit "count down" counter register)
.address $010100
CLF ; fast flags off : perform flag ops for LD and DEC operations.
LDCD #1000000 ; Load 1,000,000 into CD (0x989680 is 10 mil)
loop:
LDAL [$1000] ; Load AL from address $1000
DEC CD ; Decrement CD
; CMP CD, 0 ; removed since DEC CD will set zero flag if it DECs from 1 to 0.
JNZ loop ; Jump to loop if CD != 0
HALT ; Halt when done
Now this was a real eye opener. Removing the explicit check and keeping the flag ops ON, resulted in a MIPS score of 2.1! Well now, this was surprising but not entirely unexpected. Well, no, it was unexpected. Removing flag operations for LD and DEC is significant as they are both being executed 1 million times each. Here's the code that we're talking about:
* ZERO_FLAG = (value & 0xFF) === 0;
* NEGATIVE_FLAG = (value & 0x80) !== 0;
* ZERO_FLAG = result === 0;
* NEGATIVE_FLAG = (result & 0x8000) !== 0;
* OVERFLOW_FLAG = value === 0x8000;
That is a significant amount of code to remove, but ONE compare op was killing it. Having this make no impact whatsoever was surprising, so I removed the IF statements blocking these flags on DEC. This produces LDAL-2b, which surprised me by getting again the exact same 2.1 MIPS. So, over 2 million if statements AND two million times the five lines of code above wasn't moving the needle? Wow.
I replaced the flag fences and I created LDAL-3; this time, I had 100,000 runs of 10 LDAL operations. My heart lept for joy when I saw the score; 7.55 MIPS! This meant that LDAL was executing much faster than the other instructions. I immediately created LDAL-4 which had 1,000 lines of LDAL and loaded CD with 1 million. The goal was simple: execute 1 billion LDAL instructions and time the result. The results were spectacular. 78 MIPS. I did try with CMP,0 and SEF mode, and it was slower (73 MIPS). The immediate conclusion is that SEF mode was useless. CMP was dragging everything down. But I didn't know why.
I experimented with some other LD instructions It turned out that LDBLX and LDAB were extremely slow, and when put into an unrolled loop would drop to under 10 MIPS.
; Test program: 1 million LDAL [$1000] operations
; Uses CD (32-bit "count down" counter register)
.address $010100
LDCD #1000 ; Load 1,000 into CD (0x989680 is 10 mil)
loop:
LDAB [$1000] ; Many of these; x1000
DEC CD ; Decrement CD
CMP CD, 0
JNZ loop ; Jump to loop if CD != 0
HALT ; Halt when done
The final conclusion was that my memory system was not optimized. One of the major issues was that I was creating an array in web assembly every register access. I moved that out of the loop and inlined memory access directly ito the LD/ST instructions. That brought MIPS for LDA up to 87 and MIPS for LDAB to 55. These were better numbers than before. I probably didn't notice how badly some instructions were weighing down the system.
The turbo boost over and above this was batching all the reads to the start of the opcode handler and then masking down depending on how we needed to access the registers. In closing, here's the 87.5 MIPS version of LDA [$addr]:
case OP.LD_MEM: {
// Load reg (1 byte) + addr (3 bytes) = 4 bytes total
let instruction = load(RAM + IP);
let reg:u8 = instruction as u8; // Extract low byte
let addr = (instruction >> 8) & 0x00FFFFFF; // Extract upper 3 bytes
// Pre-load 32 bits from target address
let value = load(RAM + addr);
let reg_index = reg & 0x0F; // Extract physical register 0-15
IP += 4;
if (reg < 16) {
set_register_16bit(reg, value as u16);
ZERO_FLAG = value === 0;
NEGATIVE_FLAG = (value & 0x8000) !== 0;
//if (DEBUG) log(`$${hex24(IP_now)} LD${reg_names(reg)} [$${hex24(addr)}] ; = ${hex16(value)}`);
} else if (reg < 48) {
set_register_8bit(reg, value as u8);
ZERO_FLAG = value === 0;
NEGATIVE_FLAG = (value & 0x80) !== 0;
//if (DEBUG) log(`$${hex24(IP_now)} LD${reg_names(reg)} [$${hex24(addr)}] ; = ${hex8(value)}`);
} else if (reg < 80) {
set_register_24bit(reg, value & 0x00FFFFFF);
ZERO_FLAG = value === 0;
NEGATIVE_FLAG = (value & 0x800000) !== 0;
//if (DEBUG) log(`$${hex24(IP_now)} LD${reg_names(reg)} [$${hex24(addr)}] ; = ${hex24(value)}`);
} else {
set_register_32bit(reg, value);
ZERO_FLAG = value === 0;
NEGATIVE_FLAG = (value & 0x80000000) !== 0;
//if (DEBUG) log(`$${hex24(IP_now)} LD${reg_names(reg)} [$${hex24(addr)}] ; = ${hex32(value)}`);
}
break;
}
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